Beta \ Unfinished Tracks
All the tracks in this section
are open for anyone to edit,
All I ask is that any
updates or finished tracks
be sent to me, I would like to keep
everything in one place.
Desert Winds Raceway Beta Info
This track was converted from the GPL version made by
Desert Winds Raceway Beta For N2003
Coast 2 Coast Track Editing Team.
The track is an early and very rough beta,
most TSO\3dos and texture\graphic are from the original.
The track surface texture\graphic
are "generic" and the grip is set high.
The track is not finished.
The track ini file is a generic one
so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
141 Speedway 2007 Fictional Beta Info
This is a second attempt at 141 Speedway,
141 Speedway 2007 Beta For N2003
the whole track was redone in attempt
to make it work under the
Centerline\ "Butter's Principle" rule.
I do believe I have got the track
to meet the Centerline\ "Butter's Principle" rule.
I didn't succeed in the resizing
of the track using the data from
the 1st conversion of the
original N2 141 Speedway from BB&B.
After several tries this is
what I ended up with,
the track is bigger than the original,
if I remember correct I replace
all TSO\3dos and texture\graphic,
along with some other changes.
The track is not finished.
The track ini file is a generic one
so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
Lee USA Speedway 2007 Fictional Beta Info
This is a second attempt at Lee USA Speedway,
Lee USA 2007 Beta For N2003
the whole track was redone in attempt
to make it work under the
Centerline\ "Butter's Principle" rule.
I do believe I have got the track
to meet the Centerline\ "Butter's Principle" rule.
I didn't succeed in the resizing
of the track using the data from
the 1st conversion of the original
N3 Lee USA Speedway from Mistcreek.
After several tries this is
what I ended up with,
the track is bigger than the original,
if I remember correct I replace
all TSO\3dos and texture\graphic,
along with some other changes.
The track is not finished.
The track ini file is a generic one
so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
East Troy 2007 Fictional Beta Info
This track was converted from
East Troy 2007 Beta For N2003
the original N2 East Troy from BB&B.
The track is an early and very rough beta,
some of the TSO\3dos and texture\graphic
have been replace.
I think the track to meets
the Centerline\ "Butter's Principle" rule.
The track is not finished.
The track ini file is a generic one
so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
Dubai Autodrome Beta Info
The track is a flat 2.45-mile Road Course.
Dubai Autodrome Beta For N2003
This track was converted from
the original GPL version
made by David Noonan.
The track is an early and very rough beta,
most TSO\3dos and texture\graphic
are from the original.
and the grip is set high.
The track is not finished.
The track ini file is a generic
one so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
Coliseum Raceway Beta Info
The track is flat
Coliseum Raceway Beta For N2003
This track was made from
the original Mansfield Motorsports Speedway
by Project Wildfire
The track is close to being done,
listing this as a beta
because of the AI
You can run a race with the AI,
but can not have full pace lap
or yellow flag checked.
making pit stops are useless,
because of pit location.
Memorial Raceway Park Beta Info
The track is flat
Memorial Raceway Park Beta For N2003
This track was made from
the conversion work
of David Noonans
Evergreen Speedway Speedway
The track is close to being done,
listing this as a beta
because of the AI
You can run a race with the AI,
but can not have full pace lap
or yellow flag checked.
making pit stops are useless,
because of pit location.
Nemesis Motor Speedway Beta Info
The track is flat
Nemesis Motor Speedway Beta For N2003
This track was converted from
the original N3 Bristol Motor Speedway
by Sierra\Papyrus
The track is an early and very rough beta,
most TSO\3dos and texture\graphic
are from the original.
Some wall texture\graphic are "generic"
and the grip is set high.
The track is not finished.
The track ini file is a generic one
so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.
I-3 Motorsports Speedway Beta Info
The track is semi banked,
I-3 Motorsports Speedway Beta For N2003
straights & turns are banked the same.
This track was converted from
the original N3 Bristol Motor Speedway
by Sierra\Papyrus
The track is an early and very rough beta,
most TSO\3dos and texture\graphic
are from the original.
Some wall texture\graphic are "generic"
and the grip is set high.
The track is not finished.
The track ini file is a generic
one so the track will load in the game
NO AI, TRACK MUST BE RAN IN TESTING MODE ONLY.